Part of the Khronos Group

Full OpenGL 4.4 on Mobile Devices: NVIDIA’s Mobile Kepler

Jul 24, 2013

NVIDIA is now demonstrating at SIGGRAPH 2013 its Project Logan hardware that brings NVIDIA Kepler architecture to mobile devices. This is full OpenGL 4.4; so compute shaders, programmable tessellation, NV_path_rendering, bindless graphics, advanced blend equation support, and full API compatibility are all there. Jonah Alben explains what this means in a blog post.

Category: DevelopersProcessors

Posted on 07/24 at 07:19 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer