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Freeworld3D 2.0 uses OpenGL Shading Language for water rendering

Dec 05, 2005

FreeWorld3D is a fully interactive OpenGL API-based real-time 3D terrain editor and world editor specifically designed for game development. The new v2.0 adds an undo/redo system, 10x faster terrain editing, 10x faster terrain painting, up to 50x faster lightmap generation, support for 10+ model fomrats, and real-time water rendering using the OpenGL Shading Language.

Category: Applications

Posted on 12/05 at 04:52 PM

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