Part of the Khronos Group

Frame Buffer Object accelerated shadow cube map for stained glass effect

Apr 19, 2005

feature graphic

This demo with source and binaries, uses the Frame Buffer Object extension to render the scene shadows into a cubemap, and then it retrieves the light color from a rotating cube with stained glass texture.

Category: Developers

Posted on 04/19 at 04:12 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer