Part of the Khronos Group

Fathammer to integrate OpenGL ES into X-Forge mobile game development system using Hybrid’s OpenGL E

Jun 23, 2004

The X-Forge Game Development System for mobile gaming from Fathammer will incorporate OpenGL ES and M3G (JSR 184) using Hybrid’s OpenGL ES API Implementation Framework. OpenGL ES is based on strictly defined parts of the OpenGL standard and it enables the lightest possible interface between software and hardware based graphics acceleration.

Category: Developers

Posted on 06/23 at 09:27 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer