Experimental Robotics Framework OpenGL API-based graphical component system
The Experimental Robotics Framework is a OpenGL API-based graphical component system. It’s designed for rapid prototyping of components and it can be used for other activities other than robotics. It is very similar to IBM eclipse but in this case for 3D applications and based on C++ instead of Java. It supports webcam, latex, picking, OpenGL Shading Language shaders, voice interfacing and more.
Posted on 12/18 at 10:16 AM
Next entry: PDF Cube 0.0.2 uses the OpenGL API to add spinning cube page transitions to PDF documents
Previous entry: QuesoGLC OpenGL Character Renderer v0.5 enhances rendering speed
This page has been viewed 870706 times •
