Espresso3D v0.4 Java/OpenGL API-based engine adds multitexturing and ARB point sprite support
Jun 03, 2005
Espresso3D is a high performance OpenGL API-based real-time 3D engine for Java. The new v0.4 adds 2D and 3D sound support, multi-texturing, automatic point sprite support when a video card supports it, bounding-box collision detection, and a completely re-written rendering core for much better performance
Category: Developers •
Posted on 06/03 at 07:04 AM
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