Part of the Khronos Group

Espresso3D v0.4 Java/OpenGL API-based engine adds multitexturing and ARB point sprite support

Jun 03, 2005

Espresso3D is a high performance OpenGL API-based real-time 3D engine for Java.  The new v0.4 adds 2D and 3D sound support, multi-texturing, automatic point sprite support when a video card supports it, bounding-box collision detection, and a completely re-written rendering core for much better performance

Category: Developers

Posted on 06/03 at 02:04 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer