Equalizer 0.6 brings scalability to RTT
Equalizer 0.6 is a major advance in parallel OpenGL rendering, supporting automatic 2D and DB load-balancing, DPlex (time-multiplex) compounds and Paracomp compositing backend. Equalizer is the standard middleware to create parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale rendering performance, visual quality and display size.
Posted on 12/03 at 10:27 AM
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