Part of the Khronos Group

eBook: OpenGL-Programmierung - Mathematik, GLSL Shader, Post Processing, Beleuchtung, Animation

Aug 07, 2014

Based on our OpenGL tutorial series, our new german eBook “OpenGL-Programmierung - Mathematik, GLSL Shader, Post Processing, Beleuchtung, Animation” is now available on Amazon. On over 600 pages, this eBook covers the fundamentals and advanced topics of modern OpenGL programming.

Category: Developers

Posted on 08/07 at 06:15 AM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer