Dual-paraboloid omnidirectional shadow mapping demo using Flexion OpenGL API-based engine
Jan 04, 2005
Flexion Engine is a real-time OpenGL API-based 3D graphics rendering engine for next-generation GPUs. The new technology demo demonstrates the Dynamic Dual-Paraboloid Omnidirectional Soft Shadow Mapping. This technique enables to do omnidirectional-shadowing using only two shadow maps.
Category: Applications •
Posted on 01/04 at 06:33 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
