Jun 10, 2011
The ClanLib SDK has been updated, with a significant improvement in the speed of handling Layered (transparent) windows. Using rendered graphics obtained by glReadPixels from an offscreen opengl context, the output if transformed to ARGB8 suitable for UpdateLayeredWindow by using SSE2 in it’s own thread. A transparent fullscreen animated opengl GUI overlaying the desktop is now possible.
Category: Developers •
Posted on 06/10 at 03:56 PM
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