Part of the Khronos Group

Cg Toolkit 3.1 now Available

May 07, 2012

Cg is a cross-platform shading language with a complete effect system for OpenGL, Direct3D, and console shader development. The April 2012 release fixes bugs in Cg 3.1.

Category: Developers

Posted on 05/07 at 04:48 PM

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