Part of the Khronos Group

Caustic announces CausticRT using CausticGL based on OpenGL and CausticOne hardware

Mar 12, 2009

Caustic Graphics CausticRT™ is a raytracing acceleration system made up of the revolutionary CausticOne™ graphics accelerator card, and the CausticGL™ programming API. CausticOne enables your CPU/GPU to render stunning 3D imagery 20x faster than it can today. CausticGL is built on the OpenGL and OpenGL Shading Language (GLSL) APIs. Jon Peddie Research says “Caustic Graphics has made the breakthrough with a combination of a small hardware accelerator and some very innovative software-this is an amazing accomplishment.”

Category: ApplicationsProcessors

Posted on 03/12 at 11:47 AM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer