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Blink 3D 2.0, OpenGL Based Virtual Worlds Development Platform Released

Jul 03, 2008

Pelican crossing, Inc. has released Blink 3D 2.0, a virtual worlds development platform for creating Web based virtual worlds and 3D environments, which fully support OpenGL via the Ogre graphics engine. Blink 3D also uses the NVIDIA PhysX and OpenAL for audio. The new release includes: orthographic views, drag and drop interface, 40 new and enhanced Behaviors, automatic asset importing and synchronization, theme packs, inDuality universal client, more video formats including .flv, enhanced documentation, video tutorials and code examples and exporters for: 3ds max, Maya, Blender, Sketchup, XSI, AC3D, DeleD, FragMOTION, MilkShape and Gile[s] People have been busy creating some truly wonderful virtual worlds with Blink 3D.

Category: Applications

Posted on 07/03 at 12:01 PM

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