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BazAR uses OpenGL Shading Language to render 3D objects on a real surface in a video stream

Oct 03, 2006

new graphic

BazAR is a computer vision library based on feature points detection and matching to quickly detect and register known planar objects in images. It contains an easy to use geometric and photometric camera calibration system. It works in real-time with one or more cameras. A simple OpenGL Shading Language shader augments the video stream by inserting artificial 3D objects, shaded with the calibrated lightmap, on a real surface.

Category: Developers

Posted on 10/03 at 04:45 PM

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