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Ardor3D - a Java based OpenGL scenegraph engine - releases 0.6

Nov 23, 2009

Ardor3D’s development team is proud to announce the 0.6 release of their API. This new release features several new major features such as CPU and GPU based skinning, “MegaTexture” support, procedural terrain and image generation, an Ardor3D based user-interface system, improved automatic resource cleanup and much more.

Category: Developers

Posted on 11/23 at 12:03 PM


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