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AMD’s Haemel summarizes what is new OpenGL 3.3 and 4.0

Mar 11, 2010

AMD’s Nick Haemel blogs about some of the more significant features and benefits in OpenGL 3.3 and 4.0. The simultaneous release breathes new life into existing hardware while also paving the way for next generation GPUs.

Category: GeneralDevelopers

Posted on 03/11 at 05:23 PM

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