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AmanithVG Tech Preview 2 OpenGL API-accelerated OpenVG implementation

Sep 05, 2006

Mazatech has released the second technology preview of their AmanithVG engine, a commercial cross-platform implementation of OpenVG 1.0 for accelerated vector graphics. AmanithVG is entirely built on top of OpenGL (from 1.1 to 2.0, using extensions where available) and OpenGL ES (1.1 and 2.0) APIs. Using these pipelines, AmanithVG can provide high quality accelerated vector graphics on any kind of 3D chipset already available on the market, achieving tens of times faster performance than software rasterizers. The new tech preview includes the VGU 1.0, an improved geometric engine, a configuration file for controlling performance based on hardware features, and a set of extensions for complex blend modes, color ramps, enhanced caps styles and more.

Category: Developers

Posted on 09/05 at 03:07 PM

Comments

make openvg more popular:
http://digg.com/software/Is_OpenVG_the_future_of_the_2D_vector_graphics_also_for_the_desktop

Posted by Skavenger  on  09/05  at  04:00 PM

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