Albert’s Armageddon uses OpenGL 2.0 for special effects
Jan 25, 2006
Albert’s Armageddon is an OpenGL API-based Asteroids game that utilizes OpenGL Shading Language Shaders for hardware accelerated special effects. It’s a free game (currently for Windows), and nearly impossible to beat.
Category: Applications •
Posted on 01/25 at 08:01 AM
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