Part of the Khronos Group

Albert’s Armageddon uses OpenGL 2.0 for special effects

Jan 25, 2006

Albert’s Armageddon is an OpenGL API-based Asteroids game that utilizes OpenGL Shading Language Shaders for hardware accelerated special effects.  It’s a free game (currently for Windows), and nearly impossible to beat.

Category: Applications

Posted on 01/25 at 04:01 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer