Part of the Khronos Group

AgentFX V2.1.1 Java/OpenGL API-based 3D engine adds support for shader-skinned models

Jan 28, 2005

AgentFX is a platform independent 3D-engine written in Java and uses the OpenGL API to deliver high-end features like real-time shadow volumes and dynamic lights. The new v2.1.1 of AgentFX is mainly an update but also integerates skelton-based models with shaders using Cg language. Tutorials shows how to use shader-skinned skelton-based models.

Category: Developers

Posted on 01/28 at 02:26 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer