Jan 28, 2005
AgentFX is a platform independent 3D-engine written in Java and uses the OpenGL API to deliver high-end features like real-time shadow volumes and dynamic lights. The new v2.1.1 of AgentFX is mainly an update but also integerates skelton-based models with shaders using Cg language. Tutorials shows how to use shader-skinned skelton-based models.
Category: Developers •
Posted on 01/28 at 06:26 AM
Leave a comment
Next entry: OpenGL texturing tutorials