Part of the Khronos Group
News Type Content of interest to everyoneGeneral Content for developers & codersDeveloper 3D applications & gamesApplications & Games 3D graphics cardsProcessors

OpenGL Headline News

Blink 3D 2.0, OpenGL Based Virtual Worlds Development Platform Released

Jul 03, 2008

Pelican crossing, Inc. has released Blink 3D 2.0, a virtual worlds development platform for creating Web based virtual worlds and 3D environments, which fully support OpenGL via the Ogre graphics engine. Blink 3D also uses the NVIDIA PhysX and OpenAL for audio. The new release includes: orthographic views, drag and drop interface, 40 new and enhanced Behaviors, automatic asset importing and synchronization, theme packs, inDuality universal client, more video formats including .flv, enhanced documentation, video tutorials and code examples and exporters for: 3ds max, Maya, Blender, Sketchup, XSI, AC3D, DeleD, FragMOTION, MilkShape and Gile[s] People have been busy creating some truly wonderful virtual worlds with Blink 3D.

Category: ApplicationsComments Permalink

OpenGL.org Recent Headlines - View News Archives with Descriptions

Column Header
Column Footer