OpenGL Headline News
Horde3D 1.0 Beta2 Released
Category: Applications •
Sep 29, 2008
The new Horde3D Beta2 release contains many bugfixes and smaller updates reported and contributed by the community. Besides these, it brings some noticeable improvements like increased shadow quality and extended occlusion culling. A further important enhancement is the expanded support for dynamic resource updates. On the Collada side, the compatibility was improved by supporting non-baked animation data. Finally, the previous makefile system has been replaced by CMake-based build scripts.
S2PLOT version 2.4 released
Category: Applications •
Sep 29, 2008
S2PLOT, an OpenGL-based library for advanced three-dimensional plotting, version 2.4 is released. Support for standard and enhanced (3D and stereoscopic) display devices. This is an intermediate release offering a range of new features, as well as some important system changes. New features include:
- a new open source S2PLOT application - s2anim - for displaying time-series of point-like data
- functions to draw wireframe and transparent solid cubes
- functions to draw textured spheres with control over the orientation of the texture In total 23 new functions have been added
The architectural changes are more significant than feature additions in version 2.4, as they are necessitated by the forthcoming Open Source release of S2PLOT.
TimeCube 1.02 released - OpenGL 2.0 based cube for windows
Category: Applications •
Sep 25, 2008
The TimeCube is quite a useless program - but nice to look at! It displays a transparent rotating cube which displays the current time and date. The cube is rendered offscreen using OpenGL 2.0 with shaders, cube map reflection, specular lighting, bumpmapping. All the bells and whistles. Eight different shaders are compiled in, and the best looking one will automatically be chosen to suite your graphics card.
NVISION 08: GeForce 8 Features for OpenGL
Category: General •
Sep 25, 2008
Mark Kilgard explains the latest DirectX 10-class features of OpenGL supported by the GeForce 8, 9, and 28x series of NVIDIA GPUs. Much of this functionality is already part of OpenGL 3.0. Also learn about the EXT_direct_state_access extension for selector-free access to OpenGL objects.
SGI posts new advanced OpenGL course
Category: Developers •
Sep 25, 2008
SGI has posted a new advanced OpenGL course for October 2008. The Advanced OpenGL Programming course is intended for software professionals and students who already have experience with OpenGL programming and want to learn advanced concepts.
