OpenGL Headline News
ALT Software demonstrates new technology integration at MILCOM featuring their OpenGL drivers
Oct 30, 2007
ALT Software, DiSTI, Green Hills Software and RTI will demonstrate at MILCOM (October 29-31, booth #305, Orlando, FL) a technology integration that promises to radically change the design and implementation of real-time, safety-critical distributed systems for defense and aerospace applications. ALT Software provides DO-178B certifiable OpenGL display drivers for embedded computing platforms that employ hardware accelerated graphics. ALT’s drivers are certifiable up to Level A, the highest level of this FAA and EASA recognized software quality standard.
Category: General • Applications • Permalink
OpenGL ARB announces an update on OpenGL 3.0
Oct 30, 2007
OpenGL ARB announces an update on OpenGL 3.0. The OpenGL ARB found, after careful review, some unresolved issues they wanted addressed before releasing a specification. The good news is that they’ve greatly improved the specification since Siggraph 2007, added some functionality, and flushed out a whole lot of details. The complete announcement is posted on the OpenGL discussion boards.
Category: Developers • Permalink
Making Linux application user interfaces richer with OpenGL
Oct 30, 2007
The developer behind Cairo-Clock and the LowFat image viewer, Mirco Müller, talked about the state of OpenGL support in desktop applications and described various techniques that developers can use to make OpenGL content integrate better with conventional GTK user interfaces. Müller explains how in order to expand the potential for bling in open source software, developers will have to incorporate hardware-accelerated 3D rendering into the underlying widget toolkits. This is a great read, check it out.
Category: Developers • Permalink
AMD releases Catalyst 7.10 Drivers for Linux
Oct 30, 2007
AMD’s new Catalyst 7.10 drivers for Linux now support AIGLX (accelerates indirect rendering) and ATI GPUs which allows for accelerated effects on desktops of supported distributions. OpenGL game performance improvements were added for OpenGL based games like Doom3 and Quake 4.
Category: Applications • Processors • Permalink
glslDevil 1.1 Released (Windows/Linux)
Oct 29, 2007
glslDevil is a platform-independent tool for debugging the OpenGL shader pipeline, supporting GLSL vertex, geometry, and fragment shaders. Version 1.1 adds support for the Microsoft Windows platform and incorporates various new features as well as a couple of bug fixes.
Category: Developers • Permalink
A new version GPU Caps Viewer v1.3.0 - OpenGL Graphics Utility has been released
Oct 29, 2007
A new version GPU Caps Viewer has been releases. GPU Caps Viewer is a freeware graphics utility for Windows XP and Vista that quickly describes the essential capabilities of your graphics card. Included description are GPU type, amount of VRAM , OpenGL API support level, OpenGL API extensions database and general system configuration. GPU Caps Viewer and also offers gpu-stress-test functionality.
Category: Applications • Permalink
Demicron’s latest WireFusion now supports OpenGL hardware
Oct 26, 2007
Demicron® announced the latest version of its acclaimed 3D visualization tool WireFusion™. Demicron is now shipping WireFusion 5, which represents a leap forward in productivity and performance for industrial designers, architects and CAD engineers engaged in interactive 3D visualization development. The new version is focused on improved performance, memory management and workflow. It is also loaded with a lot of new features, such as OpenGL hardware support, SDK, CPU and memory profiling tools, 3D measurement tool and bump mapping.
Category: Applications • Permalink
NVIDIA launches Developer Survey 2007
Oct 24, 2007
NVIDIA just announced the launch of their annual web-based Developer Survey for 2007. The survey helps NVIDIA steer their efforts in providing help, documentation, and tools for graphics developers. Don’t let the interests and goals of OpenGL developers go under-reported! Participate here.
Category: General • Developers • Permalink
OpenSceneGraph courses by the OSG Community - US and Italy
Oct 24, 2007
OSG Community has announced two OpenSceneGraph courses from Blue Newt and Skew Matrix. These course being offereing in the US and Rome aim to provide students with a sweeping survey of OpenSceneGraph and its internals. The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems.
Category: Developers • Permalink
AMD will license unique 2D and 3D graphics technology to Freescale Semiconductor
Oct 23, 2007
Freescale will incorporate AMD’s best-in-class, industry-standard OpenGL ES 2.0 and OpenVG 1.0 graphics core technologies in its i.MX applications processors. “The addition of AMD’s OpenGL ES 2.0 and OpenVG 1.0 graphics technologies to Freescale’s robust family of i.MX applications processors will help us deliver an even broader portfolio of platform solutions to manufacturers worldwide,” said Paul Marino, general manager of Freescale’s Multimedia Applications Division.
Category: Developers • Processors • Permalink

