OpenGL Headline News
AMD Catalyst v7.3 drivers introduce OpenGL CrossFire support under WIndows Vista
Category: Processors •
Mar 29, 2007
CrossFire is a multi-GPU gaming soution from AMD. The new Catalyst v7.3 software and drivers introduce: OpenGL CrossFire support for the Radeon X1000 product series under Microsoft Vista; default alternate frame rendering (AFR) in Vista CrossFire games; and a beta of the “Catalyst Control Center Linux Edition”. The new Catalyst software is available for Vista 32-bit, Vista 64-bit, XP, Linux 32-bit, and Linux 64-bit.
Seeker 3D Solar System Simulator uses OpenGL 2.0+ to offer an immersive simulation of the solar system
Category: Applications •
Mar 28, 2007

Seeker is a multi-platform (Mac OS X Universal and Windows XP/Vista) application that provides an immersive 3D simulation of our solar system. It lets you experience simulated ‘space flight’ to travel to the sun, planets, moons, comets, asteroids, and satellites. It requires OpenGL 2.0 or above and takes advantage of the OpenGL Shading Language for visual realism.
Croquet SDK v1.0 OpenGL API-based open source 3D collaborative visualization system
Category: Developers •
Mar 28, 2007

The Croquet SDK v1.0 provides developers with a flexible tool to create virtual spaces with built-in networked telephony and a ‘late-binding object-oriented’ programming language that allows multiple users to jointly create, animate or modify 3D objects and dynamic simulations using the OpenGL API. Developers can also import and share resources, such as 2D web applications or multimedia content, from their own systems. Working together across multiple locations, they can change simulations while they are running and work together to create new applications - all in real time.
NVIDIA G80: article on the new functionalities in the OpenGL API programming framework
Category: Developers •
Mar 26, 2007
This article discusses the new functionalities of the GeForce 8800 as regards the OpenGL API programming framework. It covers variables, framebuffer, geometry instancing, geometry shaders and more.
BuGLe open-source OpenGL debugger adds support for several G80 extensions
Category: Developers •
Mar 26, 2007
BuGLe is an open-source OpenGL API debugger for UNIX-like platforms. The latest release adds support for several next-generation extensions supported on the G80 (GeForce 8800), including GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_texture_array, GL_NV_transform_feedback, and several packed texture formats.
