OpenGL Headline News
AMD Catalyst v7.3 drivers introduce OpenGL CrossFire support under WIndows Vista
Mar 29, 2007
CrossFire is a multi-GPU gaming soution from AMD. The new Catalyst v7.3 software and drivers introduce: OpenGL CrossFire support for the Radeon X1000 product series under Microsoft Vista; default alternate frame rendering (AFR) in Vista CrossFire games; and a beta of the “Catalyst Control Center Linux Edition”. The new Catalyst software is available for Vista 32-bit, Vista 64-bit, XP, Linux 32-bit, and Linux 64-bit.
Category: Processors • Permalink
Seeker 3D Solar System Simulator uses OpenGL 2.0+ to offer an immersive simulation of the solar system
Mar 28, 2007

Seeker is a multi-platform (Mac OS X Universal and Windows XP/Vista) application that provides an immersive 3D simulation of our solar system. It lets you experience simulated ‘space flight’ to travel to the sun, planets, moons, comets, asteroids, and satellites. It requires OpenGL 2.0 or above and takes advantage of the OpenGL Shading Language for visual realism.
Category: Applications • Permalink
Croquet SDK v1.0 OpenGL API-based open source 3D collaborative visualization system
Mar 28, 2007

The Croquet SDK v1.0 provides developers with a flexible tool to create virtual spaces with built-in networked telephony and a ‘late-binding object-oriented’ programming language that allows multiple users to jointly create, animate or modify 3D objects and dynamic simulations using the OpenGL API. Developers can also import and share resources, such as 2D web applications or multimedia content, from their own systems. Working together across multiple locations, they can change simulations while they are running and work together to create new applications - all in real time.
Category: Developers • Permalink
NVIDIA G80: article on the new functionalities in the OpenGL API programming framework
Mar 26, 2007
This article discusses the new functionalities of the GeForce 8800 as regards the OpenGL API programming framework. It covers variables, framebuffer, geometry instancing, geometry shaders and more.
Category: Developers • Permalink
BuGLe open-source OpenGL debugger adds support for several G80 extensions
Mar 26, 2007
BuGLe is an open-source OpenGL API debugger for UNIX-like platforms. The latest release adds support for several next-generation extensions supported on the G80 (GeForce 8800), including GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_texture_array, GL_NV_transform_feedback, and several packed texture formats.
Category: Developers • Permalink
Benchmarking OpenGL Frambuffer Objects (FBO) and Vertex/Fragment Program extensions across platforms and Perl vs C
Mar 26, 2007
This is a limited benchmark to compare OpenGL Frambuffer Objects (FBO) and Vertex/Fragment Program extensions non-OOP C and Perl running under Vista, Fedora 6, and Ubuntu/Dapper. The Perl code using the new v0.55 Perl OpenGL Binding for hardware accelerated server-side applications. The benchmark source and binaries are available.
Category: Developers • Permalink
OGRE v1.4.0 speed dynamic VBOs and adds advanced lighting and shadowing techniques
Mar 26, 2007
OGRE is an open-source, cross-platform real-time 3D rendering engine using the OpenGL API and includes all the latest features you would expect in a modern engine. The new v1.4.0 introduces SSE/SIMD support, significant speed improvements for dynamic VBOs, more advanced lighting and shadowing techniques, threaded loading and a new SDK for Mac OSX.
Category: Developers • Permalink
AGE UI Editor v0.0.1 alpha OpenGL API-based user interface editor for AGE3D Engine
Mar 25, 2007
AGE is a 3D software development kit for Windows for developing graphicals applications with multithread support built on top of the OpenGL or Direct3D API. It offers automatic resource management, a scene graph support and an highly configurable 3D GUI. The new UI Editor alpha v0.0.1 lets design and build widgets and windows using on-screen forms using the same widgets that will be used in your AGE application. A public release of the AGE SDK will be available soon.
Category: Developers • Permalink
Qt 4.3 beta signficantly enhances speed and quality of Qt OpenGL engine
Mar 23, 2007
Qt is a development framework for high-performance, cross-platform rich-client and server-side applications. The new Qt 4.3 beta adds significant speed and quality improvements to the Qt OpenGL engine, enabling the use of Qt to develop higher fidelity or higher performance 3D visualization applications. It also now allows the use of OpenGL to create UI elements for more sophisticated and dynamic user interfaces. The Qtopia 4.3 beta platform for embedded Linux also adds support for OpenGL ES. Beta preview is available for download.
Category: Developers • Permalink
Cheetah3D 4.0 OpenGL API-based modeler adds character animation tools
Mar 23, 2007
Cheetah3D is an OpenGL API-based 3D modeler, renderer, and animation suite designed for Mac OS X. The new v4.0 adds character animation tools including joint-based skeleton system, Forward/Inverse kinematics, IK constraints, joint tool, vertex weight painting, morph targets for facial and muscle animation, and FBX export/import. It also adds UI enhancements, new modeling tools and rendering support for multi-CPU Macs.
Category: Applications • Permalink

