OpenGL Headline News
It’s Official: OpenGL ARB votes to transfer control of the OpenGL API standard to the Khronos Group
Category: General •
Jul 31, 2006
The OpenGL ARB (Architecture Review Board), the governing body for OpenGL, has voted to transfer control of the OpenGL API standard to the Khronos Group. The Khronos Group has voted to establish an OpenGL Working Group that will control and evolve this vital standard for cross-platform 3D graphics. The full transfer of OpenGL to Khronos is expected to be completed in the third quarter of 2006 with full support for OpenGL and its evolution to continue uninterrupted during this transition.
3D GIS Source Code solution now available for games and VR
Category: Developers •
Jul 31, 2006
In addition to 3D GIS applications, the new release of gViewTek’s 3D Query & Interactive Design for GIS Source Code product has been extended to provide solutions for forest engineering, 3D real-time games, and Virtual Reality (VR) applications.
OpenGL book in Portuguese
Category: Developers •
Jul 28, 2006
The comprehensive 486-page book, written in Portuguese, provides a solid introduction to OpenGL programming, aimed especially to the educational market. The book covers: installation and configuration of OpenGL libraries on Windows and Linux, GLUT basics, 2D and 3D modelling, geometric transformations, animation techniques, lighting, transparency effects, texture mapping, optimization techniques, selection/feedback mode, using OpenGL with C++, Java and Python, and a brief introduction to OpenGL Shading Language.
SPACE WARS 3D OpenGL API-based screensaver for Windows and Mac OS X
Category: Applications •
Jul 28, 2006

Like a scene from your favourite sci-fi movie, watch fleets of space ships wage war among the stars in extra nifty real-time OpenGL API-based 3D! Features Include: - Outstanding graphics and space ship models, remember, it’s only a screen saver, not a movie or game! - Ships chase down their enemies and protect their comrades. - When ships explode, debris flies off in all directions creating a fantastic intergalactic fireworks display! - Amazing background scenes each of which is truly a work of art. - Ships are lit by the local suns in the background, with different colours and intensity of light. - New ships and backgrounds can be downloaded and installed into the full version with ease. - Already loads of new ships available for the full version, with many more on the way. - Optional background music.
Movimento video-based motion capture solution using the OpenGL API
Category: Applications •
Jul 27, 2006
At Siggraph, Realviz will show Movimento, a video-based motion capture solution that can capture the motion of any non-rigid object from multiple image sequence as well as support for facial, hand, arm, and full-body captures. It requires a minimum of two cameras, moving or fixed, at any frame rate. It requires OpenGL API-based hardware acceleration
