OpenGL Headline News
2005 Privateer Edition space sim v1.2 adds OpenGL API per pixel specular and environment maps
Category: Applications •
Jul 18, 2005
The 2005 Privateer Edition is a cross platform OpenGL API-based space trading and combat game that shares much its the internal physics code with Vega Strike. It features a textured particle system, a 3D system route planning utility, and favorite starships. The new v1.2 delivers adds per pixel specular and environment maps, and new 3D models.
