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OpenGL Headline News

2005 Privateer Edition space sim v1.2 adds OpenGL API per pixel specular and environment maps

Category: Applications

Jul 18, 2005

The 2005 Privateer Edition is a cross platform OpenGL API-based space trading and combat game that shares much its the internal physics code with Vega Strike.  It features a textured particle system, a 3D system route planning utility, and favorite starships. The new v1.2 delivers adds per pixel specular and environment maps, and new 3D models.

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