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OpenGL Headline News

Quidam OpenGL API-based modeler for posing, dressing and creating 3D humans and n-legged monsters

Category: Applications

Dec 30, 2005

Quidam is a new, powerful and intuitive program for 3D modeling, posing and dressing human figures and other n-legged monsters. Each character can be varied at will with each body part: hands, ears, chest and eyes, as well as with hair, clothes, shoes and jewelry. It uses the OpenGL API for real-time 3D viewing and modeling.

Blender v2.40 OpenGL API-based modeler & renderer adds fluid dynamics system

Category: Applications

Dec 30, 2005

Blender is the open source, cross platform, OpenGL API-based modeler,animator, renderer and game creation system. The new V2.4 adds a character animation rewrite, a fluid dynamics system, improved editing and rendering of particle based hair, and the modifier stack.

deLight demonstrates advanced lighting techniques with the OpenGL API and the OpenGL Shading Languag

Category: Developers

Dec 27, 2005

feature graphic

3Dlabs’ deLight is an interactive application designed to demonstrate advanced lighting using the OpenGL API and the OpenGL Shading Language. It includes several lighting techniques such as spherical harmonics, hemispherical and chromatic refraction presented in several high resolution environments. The application is distributed with full source code, so you can examine the code in order to learn how to integrate these effects into your own applications.

Unity v1.2 3D game editor adds OpenGL API textures, shadows and fx

Category: Developers

Dec 23, 2005

Unity is a Mac OS X 3D game editor that can deploy games to Windows or Mac. The full-fledged GUI app with drag’n'drop and WYSIWYP (What You See Is What You Play) can use JavaScript and C# for scripting. The new v1.2 adds full-screen motion-blur, blob shadows and render textures, using advanced and portable OpenGL API techniques, ragdoll wizard, scripting improvements and more

EaseWrapper uses CeGUI and the OpenGL API to render 3D GUI

Category: Developers

Dec 22, 2005

EaseWrapper library lets you code for the OpenGL API or DirectX using a common interface. The new version integrates CeGUI so you can render all the GUI items you want directly in 3D (checkbox, list, buttons, sliders, truetype fonts, etc). Two new tutorials show how to use these features with few lines of code

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