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OpenGL Headline News

iData 178 DO-178B Render Engine offers high-performance OpenGL API-based rendering for avionics disp

Category: Applications

Oct 31, 2005

The IData 178’s DO-178B Render Engine offers avionics developers the full capabilities of IData’s extensible HMI modeling and rendering system to enable developers to produce fully-certifiable cursor-controlled applications that rival the sophistication of desktop applications. Because IData 178 offers the smallest OpenGL footprint and optimal driver compatibility available, IData 178 applications are assured compatibility with popular certifiable OpenGL subsets that developers commonly use including OpenGL ES Safety Critical profile defined by the Khronos Group and with OpenGL subsets offered by industry leading DO-178B OpenGL driver providers including Seaweed Systems and ALT Software as deployed in COTS certifiable RTOS environments such as LynxOS 178, Wind River VxWorks and Green Hills Integrity, as well as proprietary RTOS environments.

EarthComet OpenGL API-accelerated screen saver for Mac OS X

Category: Applications

Oct 28, 2005

The free EarthComet screen saver uses the OpenGL API hardware acceleration built into Mac OS X to display a slowly rotating Earth with real-time cloud cover (internet connection required), the Moon, and a flaming comet orbiting the Earth.

Nvidia adds OpenGL ES accelerated Java API to mobile phone GPUs

Category: Developers

Oct 27, 2005

Nvidia has integrated Hybrid’s high-level M3G (JSR 184) solution over the optimized OpenGL ES drivers for the GoForce family of GPUs for wireless handsets for a seamlessly optimized and supported 3D graphics platform. The GoForce line will also support OpenVG and support Java bindings for OpenGL ES and SVG.

modo v1.03 OpenGL API-based subdivision surface modeler adds new UV mapping technology

Category: Applications

Oct 27, 2005

modo is an OpenGL API-accelerated advanced subdivision surface modeling environment for games, films, TV, print, architecture and Web production. With the new modo 103’s UV unwrap tool,a designer can select the desired UV border edges on the 3D model and adjust the tool by dragging interactively in the viewport to unwrap the mesh into a smooth UV map.

Cheetah3D v2.5 Mac OS X OpenGL API-based modeler integrates Javascripts into UI

Category: Applications

Oct 27, 2005

Cheetah3D is an easy-to-learn modeling, rendering, and animation tool for Mac OS X. It offers many tools from polygon editing over advanced subdivision surface modeling to HDRI and radiosity renderings. The new v2.5 integrates Javascripts into the user interface and faster OpenGL API-based redraw in edge mode.

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