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OpenGL Headline News

Lightweight Java Game Library adds AWT support

Category: Developers

Mar 31, 2005

The Lightweight Java Game Library (LWJGL) is a solution for commercial quality games to be written in Java. It supports the OpenGL and OpenAL APIs, as well as access to controllers such as gamepads and joysticks. The OpenGL API is integrated via Java that specifies the interface to C code which in turn calls the appropriate OpenGL method. The new v0.96 adds AWT support and expanded DevIL and FMOD support.

Alpha texture blending using the OpenGL API

Category: Developers

Mar 31, 2005

This sample demonstrates how to perform alpha blending using the alpha channel of a standard .tga texture. For proper alpha blending, the sample uses a cull-mode sorting trick to ensure the sides of the textured cube get rendered in back-to-front order.

GLStereoPlayer stereoscopic movie and image viewer using the OpenGL API

Category: Applications

Mar 31, 2005

GLStereoPlayer is an OpenGL API-based stereoscopic movie and image viewer application. It supports various input file formats via DirectShow and DevIL libraries, and popular stereo rendering types including anaglyph, horizontal and vertical split, interlaced, Sharp3D and quad buffer. The software consists of 3 components: an easy to use standalone application, an ActiveX control to embed stereoscopic contents in other applications, and a GLUT based simple viewer application for reusability. Its source code is be a good example of implementing a movie texture in OpenGL API-based software. For Win32, written in C++, under LGPL.

SARGE animation SDK imports 3D models into OpenGL API-based applications

Category: Applications

Mar 31, 2005

SARGE is an animation SDK that helps you to import object and character animations from 3D modelling software into your own OpenGL API-based application or game engine. It supports import and play of animations with bones using an object’s weightmaps to determine influence of each bone on the animated object, ragdoll physics, child parent hierarchies, interpolation, shaders, and fast object swapping. The downloadable demo is an OpenGL API-based example.

IRIS Explorer V5.2 visual programming environment for OpenGL API accelerated scientific visualizatio

Category: Applications

Mar 29, 2005

IRIS Explorer is a scientific OpenGL API-accelerated data visualization system that features a visual programming interface to you to develop, prototype and build visualization applications quickly and easily. Visualization techniques range from simple graphs to multidimensional animation.The new V5.2 is available for Linux and Mac OS X running X11 (and also Windows, SGI, Sun, HP and IBM systems)

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