OpenGL Headline News
Simple Pythonic Rendering Engine (SPyRE) v0.6 using OpenGL API
Category: Developers •
Dec 30, 2004
SPyRE (Simple Pythonic Rendering Engine) is a lightweight rendering engine for the OpenGL API. Provide pyOpenGL code to draw the model, and the SPyRE engine will display the model in an interface that provides zooming, panning and rotation of camera position using mouse and keyboard.
4D voxel stack processor for medical applications using the OpenGL API
Category: Applications •
Dec 29, 2004
4D Voxels to 3D Surface is an OpenGL API-based advanced 4D stack visualization for medical applications, that features interactive measurement tools, slicing-dicing, real-time surface rendering, labeling and more. It is available as a standalon application or ActiveX component.
32-bit Linux drivers for the Wildcat Realizm 100 and 200 AGP OpenGL API accelerators.
Category: Processors •
Dec 28, 2004
32-bit Linux drivers are now available for the 3Dlabs Wildcat Realizm 100 and 200 AGP 8x graphics accelerators. The Wildcat Realizm 100 and 200 driver supports x86 systems (Intel Pentium4 or equivalent running Red Hat Enterprise Linux WS update 3 and XFree86 release 4.3.0. The Wildcat accelerators support 3D volumetric textures, 32 lights in hardware, a 36-bit floating-point pipeline, and unmatched OpenGL Shading Language performance.
VR Juggler 2.0 Beta 1 OpenGL API-based virtual reality
Category: Applications •
Dec 28, 2004
VR Juggler provides virtual reality software developers with a suite of APIs that abstract all interface aspects of their program including the display surfaces, object tracking, selection and navigation, and graphical user interfaces. An application written with VR Juggler can transparently move between a wide range of VR systems that support the OpenGL API. The V2.0 Beta 1 release features include modularization, additional compiler support, support for new scengraphs, new device drivers, and more.
ARB meeting notes from June, Sept and Dec 2004 describe OpenGL 2.X roadmap
Category: General •
Dec 27, 2004
The Architecture Review Board meeting notes for the last 3 quarters of 2004 are now online. Topics include: OpenGL Roadmap; OpenGL 2.1 proposed features (superbuffers, pixel buffer objects, compiled shaders, timing/async extensions, etc); OpenGL 2.X conformance tests, new Bylaws; rendering without a window system, floating point buffer extensions, and more.
