OpenGL Headline News
OpenGL Architecture Review Board adopts new membership policy
Nov 30, 2004
As of November 26, 2004, the OpenGL ARB has adopted a new Membership Agreement (including Bylaws, Glossary, and Patent Policy) governings its activities. There are now two levels of ARB Membership: Promoter (with a formal vote in the ARB, and subject to annual dues), and Contributor (with a vote in ARB working groups but no formal vote, and not subject to annual dues).
Jahshaka real-time editor and fx system using the OpenGL API adds GPU support
Category: Applications • Permalink
Nov 30, 2004
Jahshaka is an open source real-time editing and effects system using the OpenGL and OpenML APIs for high performance. The new v1.9a9 adds GPU support on Windows, multi format and HD support, plug-in engine,embedded encoder, and enchanced stability.
MotionBuilder 6 OpenGL API-based 3D character animato supports both keyframe and motion capture data
Category: Applications • Permalink
Nov 29, 2004
MotionBuilder 6 3D character animation software offers tools for motion editing, motion layering and story-telling tool. The new version (the first release by Alias) adds an expanded suite of keyframing tools, new rigging (e.g. auto-rigging with Human IK) and precision animation tools, new pipeline tools including an improved Story Timeline and preview capabilities, a new Sets tool, interface enhancements and supports FBX, a platform-independent 3D authoring and interchange format. It requries an OpenGL API hardware accelerator.
MojoWorld Focus OpenGL API-accelerated 3D composition tool for digital camera users
Category: Applications • Permalink
Nov 29, 2004
MojoWorld Focus is a new tool that lets digital camera users take their 2D images and manipulate them in an OpenGL API-accelerated 3D environment. Users set up their own scene, use photobillboards to insert any 2D picture and treat it like a 3D object, resizing, rotating and positioning, add stage lights then generate a new image. Other features include background trimming, an automatic planet and landscape creator, 3D props library, weather overlays, and graphic effects.
OpenGL header file for C# 2.0
Category: Developers • Permalink
Nov 29, 2004
This OpenGL header file for C# 2.0 consists of one single source file and requires no external assemblies or dlls. It does require the .Net 2.0 framework. It currently supports many OpenGL API functions and extensions.
3D eBook Shot uses the OpenGL API to prototype book cover designs
Category: Applications • Permalink
Nov 29, 2004
3D eBook Shot transforms your artwork into a 3D book cover prototype in real time using OpenGL API hardware acceleration. You can easily rotate, pan and zoom your book in real-time, which helps visualize the finished design and make better looking ebook covers. 3D eBook Shot can then export high quality bitmap images of your book which can be edited for inclusion on your web site or in promotional literature. Unlike many other eBook cover design packages, 3D eBook Shot produces true perspective correct 3D images in real time.
Aabel v1.5.85 OpenGL API-based 3D data analyzer expands line charting
Category: Applications • Permalink
Nov 29, 2004
Aabel is a high performance and dynamic data analysis, statistics &charting application for Mac OS X using the OpenGL API for plotting and rotation of 3-D graphics (over 90 chart types with more than 200 styles. Pipeline architecture allows real-time, two-way interaction between data sources and the visualization and data processing windows. The new release enhances categorical line charts, and overhauls the user-defined regression handling.
