OpenGL Headline News
JSpace OpenGL API-based 3D multi-user cyberspace adds TrueType support
Oct 29, 2004
JSpace is a general purpose, 3D, multi-user cyberspace. JSpace is a client-server version of the OpenGL API-based Digital Sunlite Project. JSpace has a more traditional client-server design instead of a peer-to-peer design. The 3d engine is based on the OpenGL graphics API. Right now it uses the fixed function graphics pipeline as opposed to vertex/fragment shaders. The new v.1 supports Trutype fonts using FTGL and Freetype.
Category: Applications • Permalink
TopDesk gives you instant access to any open window with a single keystroke using the OpenGL API for
Oct 26, 2004
TopDesk for Win XP gives you an overview of all open windows, including minimized windows. With a single key press, it immediately scales down all your windows, including your minimized windows, and tiles them all on-screen in an easy to navigate layout. (very similar to Mac OS X Exposé) View thumbnails of all open windows, display windows belonging to the current application, or hide all windows to quickly access the desktop. Window scaling and animation is in real-time using the OpenGL API.
Category: Applications • Permalink
VRMesh v1.1 uses OpenGL API for free form 3D “digital clay” polygonal modeling
Oct 26, 2004
VRMesh is a sketch-based free-form 3D polygonal modeling software using the OpenGL API, especially suitable for the conceptual 3d industrial design. The new V1.1 adds enhanced Digital Clay modeling for work on unstructured triangle meshes using Morph, Soft Brush, Crease Brush, Round Brush and Smooth Brush commands.
Category: Applications • Permalink
VirtualMec uses OpenGL API to simulate Meccano model building
Oct 26, 2004
VirtualMEC is an OpenGL-API-based 3D CAD application for building Meccano models. Meccano is a model construction system made up of strips, plates, girders, wheels and gears, based on the principles of mechanical engineering. Using VirtualMEC, just like the real Mecanno, you start with a part, insert a bolt into a hole, then add another part, add a nut to the bolt, and so on. VirtualMEC contains the rendering and the behaviour logic of more than 250 parts.
Category: Applications • Permalink
Rearview raytracing voxel engine using the OpenGL API
Oct 26, 2004
Rearview is an open source real-time raytracing voxel engine intended to run fast enough to act as a game engine. It’s strengths are for rendering grown things, dirty things, bumpy things like smooth hills or old walls. The new v0.2.0 is faster and uses less memory. It requires an OpenGL API implementation and SDL.
Category: Applications • Permalink
Ten OpenGL Shading Language tutorials
Oct 25, 2004
This series of ten OpenGL Shading Language tutorials covers loading, compiling and linking GLSL programs, vertex and fragment programs, lighting, multitexturing, toon shading, and more.
Category: Developers • Permalink
OGRE open source 3D graphics engine v0.15.0 adds support for OpenGL Shading Lanuage
Oct 25, 2004
OGRE is a popular open-source 3D graphics engine. This new v0.15.0 release adds OpenGL Shading Language (GLSL) to the list shader languages already supported (Cg, HLSL, assembler), optimizations to the binary mesh format, reflection enhancements, updated tools, and more.
Category: Developers • Permalink
FView OpenGL API-powered picture viewer for Manga and comics
Oct 25, 2004
FView for Mac OS X is a fast OpenGL API-powered picture viewer a la ACDsee (2.x). It is aimed at letting you read manga or other comics onscreen (windowed & fullscreen mode). Features include fast prefetching, smooth panning, voice commands, 2-page mode, the ability to browse pictures inside archives (.rar/.cbr, .zip/.cbz) and sticky per-picture options.
Category: Applications • Permalink
Ink9000 creates non-photorealistic images from 3D models using the OpenGL API
Oct 25, 2004
Ink9000 is open source software for creating non-photorealistic graphic novel style images from polygonal meshes uisng the OpenGL API. It is an exploration of using 3D graphics and image processing in support of art and illustration. The new v1.5 adds improved navigation control, color texture support, and several new styles.
Category: Applications • Permalink
Carrara 4 modeling and animation software adds faster OpenGL API rendering,
Oct 25, 2004
Carrara 4 offers complete 3D modeling, animation and rendering for illustrators, animators and modelers, multimedia producers, and CAD designers. The new shipping V4 includes faster OpenGL API rendering, raytraced depth of field, shader transforms, vector and 3D motion blur, network rendering, and improved import/export.
Category: Applications • Permalink

