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Items of Importance to the OpenGL Community (26 viewing)
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Re: OpenGL Discussion boar...
(Ilian Dinev) - 06/25/09 02:57 PM
USERS - Gamers, Professional 3D Users, Consumers
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User Hardware, Software, & Gaming Help (4 viewing)
Questions from end-users on how to best use OpenGL with their hardware, applications & games
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Re: Hardware change did no...
(_NK47) - 07/01/09 04:20 AM
DEVELOPERS
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Math and Algorithms (2 viewing)
Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding
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Re: mapping flat 2d to 3d ...
(Flavious) - 07/01/09 08:18 PM
OpenGL coding: beginners (10 viewing)
If you are just beginning to code with OpenGL, post your questions here
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drawing a smooth circle
(swatkdw) - Today at 12:20 PM
OpenGL coding: advanced (7 viewing)
For experienced OpenGL programmers - advanced topics and discussions
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Re: glReadPixels return ga...
(BionicBytes) - Today at 10:57 AM
OpenGL Shading Language (3 viewing)
Discussion about the OpenGL Shading Language and related ARB extensions
Moderator: Tom Nuydens, Zengar
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Re: VBO and IBO
(dletozeun) - Today at 01:40 PM
OpenGL under Windows (2 viewing)
Discussions specific to OpenGL coding under Windows
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Re: Off-screen and On-Scre...
(awhig) - Today at 02:03 PM
OpenGL on Linux
Discussions specific to Linux - getting things to work, hardware acceleration and coding
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Re: glut installation
(ZbuffeR) - Today at 01:32 AM
OpenGL on Macintosh
Coding and performance using OpenGL on the Macintosh
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Re: AGL rendering on a sep...
(kettch) - 06/23/09 03:18 AM
OpenGL Toolkits (e.g. GLUT, CPW, GLFW, GLOW) (1 viewing)
Discussions about OpenGL toolkits and mid-level APIs such as GLUT, CPW, GLFW, GLOW, etc.
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Re: Opengl 3.0 Font librar...
(Stephen A) - 06/25/09 02:26 AM
High-level APIs (e.g. Inventor, Performer, Optimizer) (1 viewing)
Discussions about OpenGL scene graphs & Higher Level APIs such as Open Inventor, IRIS Performer, Open Optimizer
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- 05/06/09 04:43 AM
Suggestions for the next release of OpenGL (3 viewing)
OpenGL continues to evolve and improve. Here you can offer specific suggestions about what features should be added to future revisions.
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Re: Framebuffer Object - p...
(Heiko) - Today at 02:40 AM
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