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Tag: optimization

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  1. GL ES: Fragment shader optimization

    Started by fakhir, 05-23-2013 07:02 PM
    fragment, opengl-es 2.0, optimization, shader
    • Replies: 6
    • Views: 4,931
    Last Post: 07-25-2013 01:34 PM
    by GClements  Go to last post
  2. Draw call reordering

    Started by DmitryM, 11-16-2012 12:18 PM
    draw call, optimization, reoder
    • Replies: 3
    • Views: 2,382
    Last Post: 12-01-2012 03:06 PM
    by Elurahu  Go to last post
  3. Draw order for a game renderer

    Started by Nick Wiggill, 08-26-2012 07:10 AM
    2 Pages
    1 2
    draw order, game, optimization
    • Replies: 14
    • Views: 4,859
    Last Post: 09-09-2012 01:29 PM
    by michagl  Go to last post
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