Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: opengl

Page 2 of 4 1 2 3 4

Search: Search took 0.00 seconds; generated 8 minute(s) ago.

  1. point sprites, help please...

    Started by sandbucket, 09-20-2013 02:24 PM
    linux, opengl, points, sprites
    • Replies: 1
    • Views: 1,803
    Last Post: 09-25-2013 03:22 AM
    by rombust  Go to last post
    • Replies: 5
    • Views: 4,248
    Last Post: 09-25-2013 11:00 AM
    by Lodeman  Go to last post
  2. Display Fonts/ Texts Opengl

    Started by ducle91, 08-13-2013 08:35 AM
    c# wpf, display font, icarus scene engine, ise, opengl
    • Replies: 0
    • Views: 1,416
    Last Post: 08-13-2013 08:35 AM
    by ducle91  Go to last post
  3. problem with glGenLists

    Started by jitendrapatil, 07-23-2013 10:08 PM
    mfc, opengl
    • Replies: 1
    • Views: 1,579
    Last Post: 07-23-2013 10:44 PM
    by Alfonse Reinheart  Go to last post
  4. Sticky Thread Sticky: Official feedback on OpenGL 4.4 thread

    Started by Khronos_webmaster, 07-22-2013 06:00 AM
    5 Pages
    1 2 3 ... 5
    opengl, opengl 3.3, siggraph
    • Replies: 44
    • Views: 82,512
    Last Post: 10-23-2013 09:43 AM
    by Stephen A  Go to last post
  5. do not see the object in Transparency

    Started by Numan.pk, 07-14-2013 10:37 PM
    c++, opengl
    • Replies: 1
    • Views: 1,397
    Last Post: 07-15-2013 05:13 AM
    by GClements  Go to last post
  6. OpenGL video

    Started by vindy, 07-06-2013 07:45 PM
    opencv, opengl, video, youtube
    • Replies: 0
    • Views: 1,052
    Last Post: 07-06-2013 07:45 PM
    by vindy  Go to last post
  7. To draw hemisphere (half sphere)

    Started by Numan.pk, 06-25-2013 05:09 AM
    c++, opengl
    • Replies: 1
    • Views: 1,966
    Last Post: 06-25-2013 05:21 AM
    by Nowhere-01  Go to last post
  8. cylinder in opengl

    Started by Numan.pk, 06-20-2013 01:16 AM
    cylinder, opengl
    • Replies: 1
    • Views: 2,148
    Last Post: 06-20-2013 06:25 AM
    by tonyo_au  Go to last post
    • Replies: 10
    • Views: 4,874
    Last Post: 06-13-2013 06:33 PM
    by EricMar  Go to last post
  9. Can depth peeling be implemented without any shader?

    Started by elect, 06-10-2013 04:39 AM
    depth, opengl, rendering, transparency
    • Replies: 1
    • Views: 1,761
    Last Post: 06-10-2013 07:25 AM
    by malexander  Go to last post
  10. How to render normals to texture via FBO?

    Started by Alphaomega86, 06-05-2013 07:09 AM
    • Replies: 6
    • Views: 2,318
    Last Post: 06-09-2013 07:53 AM
    by Alphaomega86  Go to last post
  11. ARToolkit

    Started by Numan.pk, 06-05-2013 05:13 AM
    artoolkit, opengl
    • Replies: 0
    • Views: 1,138
    Last Post: 06-05-2013 05:13 AM
    by Numan.pk  Go to last post
  12. How to use tessellation ???

    Started by jitendrapatil, 06-05-2013 02:47 AM
    opengl
    • Replies: 1
    • Views: 1,346
    Last Post: 06-05-2013 02:55 PM
    by carsten neumann  Go to last post
    • Replies: 1
    • Views: 1,523
    Last Post: 06-03-2013 01:12 AM
    by tonyo_au  Go to last post
  13. VBO following Objects are the same

    Started by cookiesoft, 05-30-2013 06:34 AM
    mac, opengl, problem, vbo
    • Replies: 4
    • Views: 2,044
    Last Post: 05-30-2013 09:35 AM
    by noopnoop  Go to last post
    • Replies: 5
    • Views: 2,250
    Last Post: 03-11-2013 08:35 AM
    by elect  Go to last post
  14. Free video memory efficiently

    Started by destiny, 01-17-2013 10:25 PM
    free, multi-process, opengl, texture
    • Replies: 7
    • Views: 3,671
    Last Post: 01-19-2013 12:24 AM
    by tonyo_au  Go to last post
  15. Polygon Masking

    Started by iPick12, 12-30-2012 08:09 AM
    alpha, blending, opengl, textures
    • Replies: 1
    • Views: 1,803
    Last Post: 12-30-2012 02:22 PM
    by V-man  Go to last post
    • Replies: 4
    • Views: 2,427
    Last Post: 12-30-2012 05:55 PM
    by tonyo_au  Go to last post
  16. Queries regarding Geometry Shaders

    Started by maverick9888, 12-19-2012 04:18 AM
    glsl, opengl, opengl 3.3, shaders
    • Replies: 5
    • Views: 3,307
    Last Post: 12-20-2012 07:54 AM
    by aqnuep  Go to last post
  17. how to : draw & throw a dice ?

    Started by ahamedos, 12-01-2012 05:32 AM
    2 Pages
    1 2
    mapping, multiple, opengl, texture
    • Replies: 13
    • Views: 7,741
    Last Post: 12-12-2012 11:14 PM
    by newbiecow  Go to last post
  18. Urgent issue regarding to linking GL!!

    Started by Mikael Ara, 11-22-2012 01:16 PM
    linking, make file, opengl
    • Replies: 1
    • Views: 1,647
    Last Post: 11-26-2012 01:06 PM
    by Mikael Ara  Go to last post
  19. EXC_BAD_INSTRUCTION on glFlush

    Started by hockeyman, 10-31-2012 07:04 AM
    objective-c, opengl, osx
    • Replies: 1
    • Views: 2,169
    Last Post: 10-31-2012 03:07 PM
    by tonyo_au  Go to last post
  20. Another OpenGL (and Direct3D) matrices thread

    Started by michagl, 10-30-2012 12:47 PM
    2 Pages
    1 2
    column-major, direct3d, matrices, opengl, row-major
    • Replies: 13
    • Views: 7,023
    Last Post: 11-09-2012 12:27 AM
    by michagl  Go to last post
Results 26 to 50 of 99
Page 2 of 4 1 2 3 4