Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: math

Search: Search took 0.00 seconds.

  1. Small but noticable seam on Skybox...

    Started by tmason, Yesterday 05:24 AM
    c++, math, opengl, skybox
    • Replies: 0
    • Views: 54
    Last Post: Yesterday 05:24 AM
    by tmason  Go to last post
    • Replies: 3
    • Views: 256
    Last Post: Yesterday 05:11 AM
    by tmason  Go to last post
  2. Importing Models from ASSIMP - Rotation Problem

    Started by tmason, 09-05-2014 04:17 AM
    assimp, c++, math, opengl
    • Replies: 2
    • Views: 193
    Last Post: 09-05-2014 05:21 AM
    by tmason  Go to last post
  3. Calculating Model-View-Projection Matrix

    Started by Alphaomega86, 07-04-2013 07:14 AM
    math, matrix
    • Replies: 3
    • Views: 5,409
    Last Post: 07-05-2013 08:35 PM
    by tonyo_au  Go to last post
    • Replies: 0
    • Views: 1,145
    Last Post: 01-24-2013 09:28 AM
    by jmanuelexe  Go to last post
    • Replies: 4
    • Views: 4,226
    Last Post: 12-05-2012 08:20 AM
    by Nick Wiggill  Go to last post
  4. help with the rotation formulas

    Started by len0001, 08-12-2012 04:22 AM
    c++, math, opengl
    • Replies: 0
    • Views: 2,239
    Last Post: 08-12-2012 04:22 AM
    by len0001  Go to last post
Results 1 to 7 of 7