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Tag: fragment

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  1. Fragment shader - Occlusion Culling

    Started by Alphaomega86, 08-13-2013 03:01 AM
    culling, fragment, occlusion, rendering, shader
    • Replies: 6
    • Views: 3,570
    Last Post: 08-13-2013 10:33 AM
    by Alphaomega86  Go to last post
  2. GL ES: Fragment shader optimization

    Started by fakhir, 05-23-2013 07:02 PM
    fragment, opengl-es 2.0, optimization, shader
    • Replies: 6
    • Views: 4,350
    Last Post: 07-25-2013 01:34 PM
    by GClements  Go to last post
  3. Content of a depth texture

    Started by sdrouin, 06-15-2012 09:51 AM
    depth textures, fragment, transform
    • Replies: 1
    • Views: 1,504
    Last Post: 06-15-2012 06:58 PM
    by Dark Photon  Go to last post
  4. Byte color specification and gl_FrontFacing

    Started by thender, 05-11-2012 12:18 PM
    color, fragment, gl_frontfacing, gl_unsigned_byte
    • Replies: 3
    • Views: 2,595
    Last Post: 05-12-2012 07:12 AM
    by thender  Go to last post
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