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  1. glRotatef and Matrix

    Started by stefkos, 07-29-2012 02:38 PM
    convert, euler, matrix, opengl, rotate
    • Replies: 1
    • Views: 2,633
    Last Post: 08-05-2012 07:41 AM
    by stefkos  Go to last post
  2. Get orientation from vectors

    Started by w00tguy123, 07-11-2012 01:39 PM
    angle, euler, orientation, perpendicular, vector
    • Replies: 5
    • Views: 3,233
    Last Post: 07-11-2012 04:50 PM
    by w00tguy123  Go to last post
  3. How To Use Quaternions

    Started by derydoca, 05-31-2012 01:38 PM
    euler, quaternions, rotation
    • Replies: 3
    • Views: 4,162
    Last Post: 06-11-2012 05:45 PM
    by Dark Photon  Go to last post
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