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Tag: depth

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  1. Can depth peeling be implemented without any shader?

    Started by elect, 06-10-2013 04:39 AM
    depth, opengl, rendering, transparency
    • Replies: 1
    • Views: 1,133
    Last Post: 06-10-2013 07:25 AM
    by malexander  Go to last post
  2. reasons for lack of programmable depth/stencil?

    Started by Nowhere-01, 02-05-2013 05:24 AM
    depth, programmable, shader, stencil
    • Replies: 9
    • Views: 2,650
    Last Post: 02-05-2013 12:02 PM
    by Nowhere-01  Go to last post
    • Replies: 4
    • Views: 2,997
    Last Post: 12-05-2012 08:20 AM
    by Nick Wiggill  Go to last post
  3. Help reconstructing pixel position from depth

    Started by Junky, 11-27-2012 06:00 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,994
    Last Post: 11-29-2012 08:14 PM
    by Dark Photon  Go to last post
    • Replies: 1
    • Views: 1,960
    Last Post: 10-01-2012 04:45 PM
    by Dark Photon  Go to last post
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