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  1. Does GLES20 support multiple render targets?

    Started by ste3e, 04-05-2013 03:06 PM
    android, deferred shading, gles20, mrt
    • Replies: 1
    • Views: 281
    Last Post: 04-05-2013 07:15 PM
    by Alfonse Reinheart  Go to last post
    • Replies: 1
    • Views: 1,024
    Last Post: 08-18-2012 07:28 AM
    by V-man  Go to last post
    • Replies: 0
    • Views: 870
    Last Post: 08-05-2012 10:53 AM
    by WillJBD  Go to last post
  2. Get maximum texture size

    Started by sanchiski, 06-14-2012 02:20 AM
    android, gl_max_texture_size, pbuffer, texture size
    • Replies: 4
    • Views: 4,105
    Last Post: 06-14-2012 06:05 PM
    by V-man  Go to last post
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