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  1. Polygon Masking

    Started by iPick12, 12-30-2012 08:09 AM
    alpha, blending, opengl, textures
    • Replies: 1
    • Views: 1,797
    Last Post: 12-30-2012 02:22 PM
    by V-man  Go to last post
  2. render only non-black pixels

    Started by Dardan, 05-19-2012 08:25 AM
    alpha, black, masking, pixels, rendering
    • Replies: 1
    • Views: 2,045
    Last Post: 05-19-2012 10:04 AM
    by menzel  Go to last post
  3. Automatically identify color source

    Started by BuMWWJ, 05-09-2012 01:09 AM
    alpha, color, opacity, source
    • Replies: 2
    • Views: 1,264
    Last Post: 05-09-2012 08:31 AM
    by BionicBytes  Go to last post
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