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Tag: glsl

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  1. Queries regarding Geometry Shaders

    Started by maverick9888, 12-19-2012 04:18 AM
    glsl, opengl, opengl 3.3, shaders
    • Replies: 5
    • Views: 492
    Last Post: 12-20-2012 07:54 AM
    by aqnuep  Go to last post
  2. Instancing code doesn't work

    Started by Basaaa, 12-18-2012 05:03 PM
    glsl, instancing, problem, shader
    • Replies: 8
    • Views: 617
    Last Post: 12-21-2012 09:17 AM
    by Basaaa  Go to last post
    • Replies: 4
    • Views: 366
    Last Post: 12-07-2012 11:06 AM
    by bsabiston  Go to last post
    • Replies: 4
    • Views: 552
    Last Post: 12-05-2012 08:20 AM
    by Nick Wiggill  Go to last post
  3. Help reconstructing pixel position from depth

    Started by Junky, 11-27-2012 06:00 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,162
    Last Post: 11-29-2012 08:14 PM
    by Dark Photon  Go to last post
  4. Shader usage is large games

    Started by Peripheralgames, 11-27-2012 02:24 PM
    glsl, shaders
    • Replies: 2
    • Views: 384
    Last Post: 11-27-2012 06:52 PM
    by Dark Photon  Go to last post
    • Replies: 1
    • Views: 700
    Last Post: 10-01-2012 05:45 PM
    by Dark Photon  Go to last post
  5. Seam issue with environmental map shader

    Started by Joel Graff, 07-17-2012 02:14 AM
    • Replies: 0
    • Views: 419
    Last Post: 07-17-2012 02:14 AM
    by Joel Graff  Go to last post
    • Replies: 3
    • Views: 669
    Last Post: 07-09-2012 02:10 AM
    by Nick Wiggill  Go to last post
    • Replies: 9
    • Views: 1,781
    Last Post: 07-06-2012 05:46 AM
    by Dark Photon  Go to last post
  6. PN-AEN Triangles GLSL

    Started by blackbee, 06-26-2012 05:27 PM
    • Replies: 1
    • Views: 764
    Last Post: 06-28-2012 02:06 PM
    by blackbee  Go to last post
  7. vs texelFetch

    Started by linedot, 06-26-2012 03:09 PM
    glsl, texture, vertex shader
    • Replies: 1
    • Views: 583
    Last Post: 06-27-2012 12:46 PM
    by linedot  Go to last post
  8. Nested loop in GLSL causes driver crash.

    Started by Aethanol, 06-08-2012 02:40 PM
    driver crash, glsl
    • Replies: 7
    • Views: 1,499
    Last Post: 06-11-2012 08:51 PM
    by Aethanol  Go to last post
  9. Bevel effect in Fragment shader

    Started by SasMaster, 05-16-2012 02:03 AM
    bevel, glsl
    • Replies: 0
    • Views: 792
    Last Post: 05-16-2012 02:03 AM
    by SasMaster  Go to last post
  10. Looking for advice on a model format

    Started by WIld Sage, 05-01-2012 07:31 PM
    2 Pages
    1 2
    animation, file, glsl, mesh, model
    • Replies: 13
    • Views: 1,827
    Last Post: 05-03-2012 01:33 PM
    by WIld Sage  Go to last post
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