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Tag: shader

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  1. Camera or shader problem

    Started by glararan, 09-09-2013 08:52 AM
    camera, shader
    • Replies: 0
    • Views: 179
    Last Post: 09-09-2013 08:52 AM
    by glararan  Go to last post
  2. Surfaces are seperated in NVidia graphics

    Started by rakeshmalik91, 09-08-2013 04:41 AM
    • Replies: 2
    • Views: 234
    Last Post: 09-08-2013 06:54 AM
    by GClements  Go to last post
  3. Fragment shader - Occlusion Culling

    Started by Alphaomega86, 08-13-2013 03:01 AM
    culling, fragment, occlusion, rendering, shader
    • Replies: 6
    • Views: 536
    Last Post: 08-13-2013 10:33 AM
    by Alphaomega86  Go to last post
  4. GL ES: Fragment shader optimization

    Started by fakhir, 05-23-2013 07:02 PM
    fragment, opengl-es 2.0, optimization, shader
    • Replies: 6
    • Views: 1,182
    Last Post: 07-25-2013 01:34 PM
    by GClements  Go to last post
  5. Multiple Post Processing - FBO Bug?

    Started by Alphaomega86, 05-20-2013 12:43 PM
    • Replies: 3
    • Views: 617
    Last Post: 05-21-2013 02:55 AM
    by Alphaomega86  Go to last post
    • Replies: 14
    • Views: 2,363
    Last Post: 05-25-2013 07:35 PM
    by tonyo_au  Go to last post
    • Replies: 2
    • Views: 820
    Last Post: 03-28-2013 10:37 PM
    by driver  Go to last post
  6. reasons for lack of programmable depth/stencil?

    Started by Nowhere-01, 02-05-2013 04:24 AM
    depth, programmable, shader, stencil
    • Replies: 9
    • Views: 1,502
    Last Post: 02-05-2013 11:02 AM
    by Nowhere-01  Go to last post
    • Replies: 7
    • Views: 1,869
    Last Post: 12-31-2012 03:10 PM
    by Dark Photon  Go to last post
  7. Instancing code doesn't work

    Started by Basaaa, 12-18-2012 04:03 PM
    glsl, instancing, problem, shader
    • Replies: 8
    • Views: 2,152
    Last Post: 12-21-2012 08:17 AM
    by Basaaa  Go to last post
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