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Thread: AMD Opengl support on Mac?

  1. #1
    Newbie Newbie
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    AMD Opengl support on Mac?

    Hello!
    I've recently started coding with OpenGL to make a 3d graphics program in Java. I've found that many of the features I need to access, can only be accessed in OpenGL versions 3.3 and higher. I checked what version I had: I have 2.1. So, I go looking for a way to update the version, and since I'm a OSX User - I just need to simply update my OSX version. My first thought was: "Awesome! How easy! "

    So I updated from 10.8.5, to Mavericks(10.9.4), and checked my version again: Still 2.1

    My graphics card details:
    AMD Radeon HD 6750M, 512 MB.

    I've checked on the AMD website, and my card supports OpenGL perfectly fine - but yet I still cannot update the version. Is this a hardware problem, or do I actually have to download a driver from AMD to update OpenGL?

    Any help to set me in the right direction is greatly appreciated!

    Thank you

    - Nikolai

  2. #2
    Advanced Member Frequent Contributor arekkusu's Avatar
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    Nov 2003
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    Quote Originally Posted by Nikolai McNeely View Post
    Any help to set me in the right direction is greatly appreciated!
    Your GPU supports GL 4.1 in OS X 10.9.
    But only if you opt in to Core Profile.

    You'll have to figure out how to do that in Java.



    Quote Originally Posted by Nikolai McNeely View Post
    many of the features I need to access, can only be accessed in OpenGL versions 3.3 and higher.
    Many features of GL3.x (fbos & blits, float & integer formats, instancing, texture arrays, geometry shaders, transform feedback, etc) are available in GL 2.1 via extensions.

  3. #3
    Newbie Newbie
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    Jul 2014
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    Ah, thank you so much!

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