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Thread: Finding euler angles from axis-angle representation

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2014
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    11

    Finding euler angles from axis-angle representation

    I have axis angle representation as follows: (ax, by, cz, theta). Now what are the corresponding euler angles?

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Location
    Druidia
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    3,220
    Depends on around which axes you define your euler angles and the order you apply these component rotations. There's no one convention.

    Websearch it. It's out there.

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