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Thread: Add OpenGL ES 3.1 context creation

  1. #1
    Junior Member Newbie
    Join Date
    Nov 2013
    Posts
    8

    Add OpenGL ES 3.1 context creation

    Add OpenGL ES 3.1 context creation to allow context creation of OpenGL 3.1 in desktop OpenGL.

    Same way as we have OpenGL ES 2.0 and 3.0 context creation in desktop OpenGL already.

  2. #2
    Junior Member Regular Contributor Agent D's Avatar
    Join Date
    Sep 2011
    Location
    Innsbruck, Austria
    Posts
    121
    Last time I checked, context creation was not specified in the OpenGL(R) specification.

    OpenGL(R) ES is not desktop OpenGL(R). You are requesting the platform specific API to create a context for something different and I'm sure it shouldn't be too much of a problem to add that capabillity in the platform dependend APIs.

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