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Thread: Simple (not for me) rotation question

  1. #1
    Junior Member Newbie
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    Sep 2013
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    Question Simple (not for me) rotation question

    Hello

    If I want to rotate a mesh around a point (x,y,z) and the axis of the rotation is oriented by the vertex (vx,vy,vz), how can I get the matrix of this rotation, please? I use GLM in cas there is a function that can perform that directly.

    Thanks

    Cathy L.

  2. #2
    Junior Member Newbie
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    Sep 2013
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    That is not my message, what happened????
    Last edited by RaenirSalazar; 04-03-2014 at 08:12 AM.

  3. #3
    Senior Member OpenGL Guru Dark Photon's Avatar
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    The forums experienced some database problems (had the same happen to me as you did above), but James has put things back together on the server end.

    Does anyone claim the original post? If not, we can delete the thread.

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