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Thread: glslDevil crashing app

  1. #1
    Junior Member Newbie
    Join Date
    Jun 2013
    Posts
    20

    glslDevil crashing app

    Hello,

    I develop a OpenGL app using freeGlut and glew. I'm trying to profil my app with glslDevil but when running my app through glslDevil it crashes at the first call of glGenVertexArrays().
    The app runs fine when just running it as debug or .exe.

    Does anyone have an idead what could be wrong?
    Thanks in advance!

  2. #2
    Member Regular Contributor
    Join Date
    Jan 2012
    Location
    Germany
    Posts
    325
    Hello,

    glslDevil has notbeen updated for a while. Are you sure it even supports OpenGL 3.0 and later? From the website: "Which GLSL extensions are supported by glslDevil?
    Additional to GLSL version 1.2 the following extensions are supported:..:" Which means only the GLSL version from OpenGL 2.1 is supported... VAOs came in OpenGL 3.0.

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