Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: Access glm::vec3 component by argument?

Threaded View

  1. #1
    Intern Contributor
    Join Date
    Dec 2010
    Posts
    57

    Access glm::vec3 component by argument?

    Is there a way to access one component of a glm vector by argument?

    Example:

    Code :
    bool greaterThan( const glm::vec3& lhs, const glm::vec3& rhs, const Axis axis )
    {
        return lhs.component( axis ) > rhs.component( axis );
    }
    Last edited by PrestoChung; 07-29-2013 at 02:07 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •