Rendering Anti-Aliased Text without addidtional DLLs
Does there exist a way / library to render 2D anti-aliased English text without the dependency of external DLLs? All I have come across so far are wrappers for GLUT or GLEW, and of course FreeType.
Don't care if solution is Windows only.
You can always statically link to GLUT or FreeType.
But no, OpenGL by itself does not have the means to render text (anti-aliased or not). You will ultimately have to talk to some other code (whether it's Win32 or something else) in order to generate the information you need to render text.
So you may as well use some other library and just get it over with now.