Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: To draw hemisphere (half sphere)

Hybrid View

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2012
    Posts
    7

    To draw hemisphere (half sphere)

    Hi to all,
    Good day.

    how to draw hemisphere (half sphere) in opengl. if any body know please send me the syntax for hemisphere.

    Numan

  2. #2
    Member Regular Contributor Nowhere-01's Avatar
    Join Date
    Feb 2011
    Location
    Novosibirsk
    Posts
    251
    how is that an item of importance for OpenGL community?
    it's not more important than any other newbie question on the forum. and you seriously couldn't figure out to find algorithm for generating triangulated sphere and then just modify it to do only half a sphere? or, if you're using shaders, you can use discard with object-space position to cut off unwanted hemisphere.

    if you google "opengl half-sphere", literally first result leads to a topic on this forum with algorithm for drawing hemisphere using fixed pipeline.
    Last edited by Nowhere-01; 06-25-2013 at 05:29 AM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •